AI Insights · Timothy · October 2024
Top 5 3D Anime Games on iOS in Ireland: Q3 2024 Performance
Discover the performance trends of leading 3D anime games on iOS in Ireland during Q3 2024, highlighting downloads, revenue, and active user metrics.
In the third quarter of 2024, the top 3D anime games on iOS in Ireland showcased varying performance trends in terms of downloads, revenue, and active users. These insights are based on data from Sensor Tower.
Zenless Zone Zero by COGNOSPHERE PTE. LTD. experienced a gradual decline in weekly downloads, starting from 2.8K in early July and tapering off to just over 50 by the end of September. Weekly revenue saw fluctuations, peaking at approximately $2.5K in the initial week of July, with a notable increase to $1.7K in early September. The app's weekly active users decreased from 2.6K to around 590 throughout the quarter.
Genshin Impact maintained a relatively stable presence in terms of active users, fluctuating around 4.5K. The weekly downloads remained modest, starting at 167 and decreasing to 82 by the end of the quarter. Revenue trends were more dynamic, with significant peaks reaching $7K towards the end of August and mid-September.
Hero Clash: Playtime Go from 9z Games(HK) showed an increase in weekly downloads around mid-August, peaking at 375. Revenue remained consistent, generally hovering around $50 to $80, with a slight peak of $104 in mid-August. Active users increased from 149 to 250 over the quarter.
Love and Deepspace by INFOLD PTE. LTD. exhibited an increase in revenue, with a significant spike to $4.2K in the week of September 23. Downloads were relatively low, peaking at 211 in mid-July. Active users showed an upward trend, reaching 813 in mid-August before stabilizing around 700.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced a stable number of downloads, ranging from 80 to 102 per week. Revenue exhibited considerable fluctuations, with a notable spike to $5.6K in early July and another peak of $3.4K at the end of September. Active users remained steady, averaging around 930 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.